rlLoadComputeShaderProgram method

int rlLoadComputeShaderProgram(
  1. num shaderId
)

Implementation

int rlLoadComputeShaderProgram(
  num shaderId,
) => run(
  () => 'rlLoadComputeShaderProgram($shaderId)',
  () => rl.Rlgl.rlLoadComputeShaderProgram(shaderId.toInt()),
);