rlGetShaderIdDefault method
Implementation
int rlGetShaderIdDefault() => run(
() => 'rlGetShaderIdDefault()',
() => rl.Rlgl.rlGetShaderIdDefault(),
);
int rlGetShaderIdDefault() => run(
() => 'rlGetShaderIdDefault()',
() => rl.Rlgl.rlGetShaderIdDefault(),
);