rlGetLocationAttrib method

int rlGetLocationAttrib(
  1. num shaderId,
  2. String attribName
)

Implementation

int rlGetLocationAttrib(
  num shaderId,
  String attribName,
) => run(
  () => 'rlGetLocationAttrib($shaderId, $attribName)',
  () => rl.Rlgl.rlGetLocationAttrib(
    shaderId.toInt(),
    rl.Temp.String$.ValueOrNull(attribName),
  ),
);