rlGetLocationAttrib method
Implementation
int rlGetLocationAttrib(
num shaderId,
String attribName,
) => run(
() => 'rlGetLocationAttrib($shaderId, $attribName)',
() => rl.Rlgl.rlGetLocationAttrib(
shaderId.toInt(),
rl.Temp.String$.ValueOrNull(attribName),
),
);