rlComputeShaderDispatch method
Implementation
void rlComputeShaderDispatch(
num groupX,
num groupY,
num groupZ,
) => run(
() => 'rlComputeShaderDispatch($groupX, $groupY, $groupZ)',
() => rl.Rlgl.rlComputeShaderDispatch(
groupX.toInt(),
groupY.toInt(),
groupZ.toInt(),
),
);