UpdateTextureRec function

void UpdateTextureRec(
  1. TextureC texture,
  2. RectangleC rec,
  3. Pointer<Void> pixels
)

Implementation

void UpdateTextureRec(
  TextureC texture,
  RectangleC rec,
  Pointer<Void> pixels,
) => _module.UpdateTextureRec(texture, rec, pixels);