LoadFontData function
Implementation
Pointer<GlyphInfoC> LoadFontData(
Pointer<UnsignedChar> fileData,
int dataSize,
int fontSize,
Pointer<Int> codepoints,
int codepointCount,
int type,
Pointer<Int> glyphCount,
) => _module.LoadFontData(fileData, dataSize, fontSize, codepoints, codepointCount, type, glyphCount);