LoadFontData method
Load font data for further use
Implementation
Pointer<GlyphInfoC> LoadFontData(Pointer<UnsignedChar> fileData, int dataSize, int fontSize, Pointer<Int> codepoints, int codepointCount, int type, Pointer<Int> glyphCount)
=> _LoadFontData(fileData, dataSize, fontSize, codepoints, codepointCount, type, glyphCount);