CheckCollisionPointTriangle function
Implementation
bool CheckCollisionPointTriangle(
Vector2C point,
Vector2C p1,
Vector2C p2,
Vector2C p3,
) => _module.CheckCollisionPointTriangle(point, p1, p2, p3);
bool CheckCollisionPointTriangle(
Vector2C point,
Vector2C p1,
Vector2C p2,
Vector2C p3,
) => _module.CheckCollisionPointTriangle(point, p1, p2, p3);