SetMaterialTexture function
Implementation
void SetMaterialTexture(
Pointer<MaterialC> material,
int mapType,
TextureC texture,
) => _module.SetMaterialTexture(material, mapType, texture);
void SetMaterialTexture(
Pointer<MaterialC> material,
int mapType,
TextureC texture,
) => _module.SetMaterialTexture(material, mapType, texture);