CameraMoveForward function
Implementation
void CameraMoveForward(
Pointer<Camera3DC> camera,
double distance,
bool moveInWorldPlane,
) => _module.CameraMoveForward(camera, distance, moveInWorldPlane);
void CameraMoveForward(
Pointer<Camera3DC> camera,
double distance,
bool moveInWorldPlane,
) => _module.CameraMoveForward(camera, distance, moveInWorldPlane);