SetModelMeshMaterial method
String
SetModelMeshMaterial(
- ModelBase<
ModelBase< model,dynamic, MeshBase< , MeshBase<dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base, MaterialBase<dynamic, ShaderBase, MaterialMapBase< , ShaderBase, MaterialMapBase<dynamic, TextureBase, ColorBase> , TextureBase, ColorBase>dynamic, TextureBase, ColorBase> , TextureBase, ColorBase, TransformBase<dynamic, Vector3Base, MatrixBase, QuaternionBase, Vector4Base> , BoneInfoBase>dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base, MaterialBase<dynamic, ShaderBase, MaterialMapBase< , ShaderBase, MaterialMapBase<dynamic, TextureBase, ColorBase> , TextureBase, ColorBase>dynamic, TextureBase, ColorBase> , TextureBase, ColorBase, TransformBase<dynamic, Vector3Base, MatrixBase, QuaternionBase, Vector4Base> , BoneInfoBase> - num meshId,
- num materialId
Implementation
String SetModelMeshMaterial(
ModelBase model,
num meshId,
num materialId,
) => 'SetModelMeshMaterial($model, $meshId, $materialId)';