GetRayCollisionTriangle method
String
GetRayCollisionTriangle(
- RayBase<
RayBase< ray,dynamic, Vector3Base, MatrixBase, QuaternionBase, Vector4Base> , Vector3Base, MatrixBase, QuaternionBase, Vector4Base> - Vector3Base<
Vector3Base, MatrixBase, QuaternionBase, Vector4Base> p1, - Vector3Base<
Vector3Base, MatrixBase, QuaternionBase, Vector4Base> p2, - Vector3Base<
Vector3Base, MatrixBase, QuaternionBase, Vector4Base> p3,
Implementation
String GetRayCollisionTriangle(
RayBase ray,
Vector3Base p1,
Vector3Base p2,
Vector3Base p3,
) => 'GetRayCollisionTriangle($ray, $p1, $p2, $p3)';