GetRayCollisionQuad method
String
GetRayCollisionQuad(
- RayBase<
RayBase< ray,dynamic, Vector3Base, MatrixBase, QuaternionBase, Vector4Base> , Vector3Base, MatrixBase, QuaternionBase, Vector4Base> - Vector3Base<
Vector3Base, MatrixBase, QuaternionBase, Vector4Base> p1, - Vector3Base<
Vector3Base, MatrixBase, QuaternionBase, Vector4Base> p2, - Vector3Base<
Vector3Base, MatrixBase, QuaternionBase, Vector4Base> p3, - Vector3Base<
Vector3Base, MatrixBase, QuaternionBase, Vector4Base> p4,
Implementation
String GetRayCollisionQuad(
RayBase ray,
Vector3Base p1,
Vector3Base p2,
Vector3Base p3,
Vector3Base p4,
) => 'GetRayCollisionQuad($ray, $p1, $p2, $p3, $p4)';