DrawMeshInstanced method
String
DrawMeshInstanced(
- MeshBase<
MeshBase< mesh,dynamic, MatrixBase, Vector3Base, QuaternionBase, Vector4Base> , MatrixBase, Vector3Base, QuaternionBase, Vector4Base> - MaterialBase<
MaterialBase< material,dynamic, ShaderBase, MaterialMapBase< , ShaderBase, MaterialMapBase<dynamic, TextureBase, ColorBase> , TextureBase, ColorBase>dynamic, TextureBase, ColorBase> , TextureBase, ColorBase> - List<
MatrixBase< transformsMatrixBase, Vector3Base, QuaternionBase, Vector4Base> >
Implementation
String DrawMeshInstanced(
MeshBase mesh,
MaterialBase material,
List<MatrixBase> transforms,
) => 'DrawMeshInstanced($mesh, $material, transforms: ${transforms.length})';