nativeWriteInto method

  1. @override
void nativeWriteInto(
  1. RenderTextureC p
)
override

Writes all fields directly into the native struct reference p. For nested structs, use writeInto as well.

Implementation

@override
void nativeWriteInto(RenderTextureC p) {
  p.id = id;
  texture.nativeWriteInto(p.texture);
  depth.nativeWriteInto(p.depth);
}