rlSetUniformMatrices method
Implementation
@override
void rlSetUniformMatrices(
num locIndex,
List<MatrixD> mat,
) => run(
() => RaylibDebugLabels.rlSetUniformMatrices(locIndex, mat),
() => rl.Rlgl.rlSetUniformMatrices(
locIndex.toInt(),
rl.Temp.Matrix$.Array(mat),
mat.length,
),
);