rlLoadRenderBatch method
Implementation
@override
RlRenderBatchD rlLoadRenderBatch(
num numBuffers,
num bufferElements,
) => run(
() => RaylibDebugLabels.rlLoadRenderBatch(numBuffers, bufferElements),
() => rl.Temp.RlRenderBatch$.RefCapture(
RaylibCaptureIds.rlLoadRenderBatch(numBuffers, bufferElements),
(_) => rl.Rlgl.rlLoadRenderBatch(
numBuffers.toInt(),
bufferElements.toInt(),
),
),
);