rlLoadComputeShaderProgram method
Implementation
@override
int rlLoadComputeShaderProgram(
num shaderId,
) => run(
() => RaylibDebugLabels.rlLoadComputeShaderProgram(shaderId),
() => rl.Rlgl.rlLoadComputeShaderProgram(shaderId.toInt()),
);
@override
int rlLoadComputeShaderProgram(
num shaderId,
) => run(
() => RaylibDebugLabels.rlLoadComputeShaderProgram(shaderId),
() => rl.Rlgl.rlLoadComputeShaderProgram(shaderId.toInt()),
);