rlBlitFramebuffer method

  1. @override
void rlBlitFramebuffer(
  1. num srcX,
  2. num srcY,
  3. num srcWidth,
  4. num srcHeight,
  5. num dstX,
  6. num dstY,
  7. num dstWidth,
  8. num dstHeight,
  9. num bufferMask,
)
override

Implementation

@override
void rlBlitFramebuffer(
  num srcX,
  num srcY,
  num srcWidth,
  num srcHeight,
  num dstX,
  num dstY,
  num dstWidth,
  num dstHeight,
  num bufferMask,
) => run(
  () => RaylibDebugLabels.rlBlitFramebuffer(srcX, srcY, srcWidth, srcHeight, dstX, dstY, dstWidth, dstHeight, bufferMask),
  () => rl.Rlgl.rlBlitFramebuffer(
    srcX.toInt(),
    srcY.toInt(),
    srcWidth.toInt(),
    srcHeight.toInt(),
    dstX.toInt(),
    dstY.toInt(),
    dstWidth.toInt(),
    dstHeight.toInt(),
    bufferMask.toInt(),
  ),
);