GuiSetFont method

  1. @override
void GuiSetFont(
  1. FontD font
)
override

Implementation

@override
void GuiSetFont(
  FontD font,
) => run(
  () => RaylibDebugLabels.GuiSetFont(font),
  () => rl.Gui.GuiSetFont(
    rl.Temp.Font$.Ref1(font).ref,
  ),
);