UpdateMeshBuffer method
Implementation
@override
void UpdateMeshBuffer(
MeshD mesh,
num index,
TypedDataList data,
num offset,
) => run(
() => RaylibDebugLabels.UpdateMeshBuffer(mesh, index, data, offset),
() => rl.Core.UpdateMeshBuffer(
rl.Temp.Mesh$.Ref1(mesh).ref,
index.toInt(),
rl.Temp.TypedDataList$.Array(data).cast(),
data.length,
offset.toInt(),
),
);