UnloadTexture method

  1. @override
void UnloadTexture(
  1. TextureD texture
)
override

Implementation

@override
void UnloadTexture(
  TextureD texture,
) => run(
  () => RaylibDebugLabels.UnloadTexture(texture),
  () => rl.Core.UnloadTexture(
    texture.getOriginalPointerAndDispose().ref,
  ),
);