LoadMaterials method

  1. @override
List<MaterialD> LoadMaterials(
  1. String fileName
)
override

Implementation

@override
List<MaterialD> LoadMaterials(
  String fileName,
) => run(
  () => RaylibDebugLabels.LoadMaterials(fileName),
  () {
    final materialCount = rl.Temp.Int$.Ref1();
    final materials = rl.Core.LoadMaterials(
      rl.Temp.String$.ValueOrNull(fileName),
      materialCount,
    );
    return .generate(materialCount.value, (i) => (materials + i).toD());
  },
);