IsGamepadButtonReleased method

  1. @override
bool IsGamepadButtonReleased(
  1. num gamepad,
  2. GamepadButton button
)
override

Implementation

@override
bool IsGamepadButtonReleased(
  num gamepad,
  GamepadButton button,
) => run(
  () => RaylibDebugLabels.IsGamepadButtonReleased(gamepad, button),
  () => rl.Core.IsGamepadButtonReleased(
    gamepad.toInt(),
    button.value,
  ),
);