IsGamepadButtonPressed method

  1. @override
bool IsGamepadButtonPressed(
  1. num gamepad,
  2. GamepadButton button
)
override

Implementation

@override
bool IsGamepadButtonPressed(
  num gamepad,
  GamepadButton button,
) => run(
  () => RaylibDebugLabels.IsGamepadButtonPressed(gamepad, button),
  () => rl.Core.IsGamepadButtonPressed(
    gamepad.toInt(),
    button.value,
  ),
);