GetCameraMatrix method

  1. @override
MatrixD GetCameraMatrix(
  1. Camera3DD camera
)
override

Implementation

@override
MatrixD GetCameraMatrix(
  Camera3DD camera,
) => run(
  () => RaylibDebugLabels.GetCameraMatrix(camera),
  () => rl.Core.GetCameraMatrix(
    rl.Temp.Camera3D$.Ref1(camera).ref,
  ).toD(),
);