GenMeshSphere method

  1. @override
MeshD GenMeshSphere(
  1. num radius,
  2. num rings,
  3. num slices
)
override

Implementation

@override
MeshD GenMeshSphere(
  num radius,
  num rings,
  num slices,
) => run(
  () => RaylibDebugLabels.GenMeshSphere(radius, rings, slices),
  () => rl.Temp.Mesh$.RefCapture(
    RaylibCaptureIds.GenMeshSphere(radius, rings, slices),
    (_) => rl.Core.GenMeshSphere(
      radius.toDouble(),
      rings.toInt(),
      slices.toInt(),
    ),
  ),
);