GenMeshHeightmap method

  1. @override
MeshD GenMeshHeightmap(
  1. ImageD heightmap,
  2. Vector3D size
)
override

Implementation

@override
MeshD GenMeshHeightmap(
  ImageD heightmap,
  Vector3D size,
) => run(
  () => RaylibDebugLabels.GenMeshHeightmap(heightmap, size),
  () => rl.Temp.Mesh$.RefCapture(
    RaylibCaptureIds.GenMeshHeightmap(heightmap, size),
    (_) => rl.Core.GenMeshHeightmap(
      rl.Temp.Image$.Ref1(heightmap).ref,
      rl.Temp.Vector3$.Ref1(size).ref,
    ),
  ),
);