GenMeshCube method

  1. @override
MeshD GenMeshCube(
  1. num width,
  2. num height,
  3. num length
)
override

Implementation

@override
MeshD GenMeshCube(
  num width,
  num height,
  num length,
) => run(
  () => RaylibDebugLabels.GenMeshCube(width, height, length),
  () => rl.Temp.Mesh$.RefCapture(
    RaylibCaptureIds.GenMeshCube(width, height, length),
    (_) => rl.Core.GenMeshCube(
      width.toDouble(),
      height.toDouble(),
      length.toDouble(),
    ),
  ),
);