GenMeshCone method

  1. @override
MeshD GenMeshCone(
  1. num radius,
  2. num height,
  3. num slices
)
override

Implementation

@override
MeshD GenMeshCone(
  num radius,
  num height,
  num slices,
) => run(
  () => RaylibDebugLabels.GenMeshCone(radius, height, slices),
  () => rl.Temp.Mesh$.RefCapture(
    RaylibCaptureIds.GenMeshCone(radius, height, slices),
    (_) => rl.Core.GenMeshCone(
      radius.toDouble(),
      height.toDouble(),
      slices.toInt(),
    ),
  ),
);