DrawSphereEx method

  1. @override
void DrawSphereEx(
  1. Vector3D centerPos,
  2. num radius,
  3. num rings,
  4. num slices,
  5. ColorD color,
)
override

Implementation

@override
void DrawSphereEx(
  Vector3D centerPos,
  num radius,
  num rings,
  num slices,
  ColorD color,
) => run(
  () => RaylibDebugLabels.DrawSphereEx(centerPos, radius, rings, slices, color),
  () => rl.Core.DrawSphereEx(
    rl.Temp.Vector3$.Ref1(centerPos).ref,
    radius.toDouble(),
    rings.toInt(),
    slices.toInt(),
    rl.Temp.Color$.Ref1(color).ref,
  ),
);