DrawSphere method
Implementation
@override
void DrawSphere(
Vector3D centerPos,
num radius,
ColorD color,
) => run(
() => RaylibDebugLabels.DrawSphere(centerPos, radius, color),
() => rl.Core.DrawSphere(
rl.Temp.Vector3$.Ref1(centerPos).ref,
radius.toDouble(),
rl.Temp.Color$.Ref1(color).ref,
),
);