DrawRay method

  1. @override
void DrawRay(
  1. RayD ray,
  2. ColorD color
)
override

Implementation

@override
void DrawRay(
  RayD ray,
  ColorD color,
) => run(
  () => RaylibDebugLabels.DrawRay(ray, color),
  () => rl.Core.DrawRay(
    rl.Temp.Ray$.Ref1(ray).ref,
    rl.Temp.Color$.Ref1(color).ref,
  ),
);