DrawPoint3D method
Implementation
@override
void DrawPoint3D(
Vector3D position,
ColorD color,
) => run(
() => RaylibDebugLabels.DrawPoint3D(position, color),
() => rl.Core.DrawPoint3D(
rl.Temp.Vector3$.Ref1(position).ref,
rl.Temp.Color$.Ref1(color).ref,
),
);