DrawMeshInstanced method
void
DrawMeshInstanced()
override
Implementation
@override
void DrawMeshInstanced(
MeshD mesh,
MaterialD material,
List<MatrixD> transforms,
) => run(
() => RaylibDebugLabels.DrawMeshInstanced(mesh, material, transforms),
() => rl.Core.DrawMeshInstanced(
rl.Temp.Mesh$.Ref1(mesh).ref,
rl.Temp.Material$.Ref1(material).ref,
rl.Temp.Matrix$.Array(transforms),
transforms.length,
),
);