DrawMesh method
Implementation
@override
void DrawMesh(
MeshD mesh,
MaterialD material,
MatrixD transform,
) => run(
() => RaylibDebugLabels.DrawMesh(mesh, material, transform),
() => rl.Core.DrawMesh(
rl.Temp.Mesh$.Ref1(mesh).ref,
rl.Temp.Material$.Ref1(material).ref,
rl.Temp.Matrix$.Ref1(transform).ref,
),
);