DrawLineBezier method
void
DrawLineBezier()
override
Implementation
@override
void DrawLineBezier(
Vector2D startPos,
Vector2D endPos,
num thick,
ColorD color,
) => run(
() => RaylibDebugLabels.DrawLineBezier(startPos, endPos, thick, color),
() => rl.Core.DrawLineBezier(
rl.Temp.Vector2$.Ref1(startPos).ref,
rl.Temp.Vector2$.Ref2(endPos).ref,
thick.toDouble(),
rl.Temp.Color$.Ref1(color).ref,
),
);