GetCameraProjectionMatrix method

  1. @override
MatrixD GetCameraProjectionMatrix(
  1. Camera3DD camera,
  2. num aspect
)
override

Implementation

@override
MatrixD GetCameraProjectionMatrix(
  Camera3DD camera,
  num aspect,
) => run(
  () => RaylibDebugLabels.GetCameraProjectionMatrix(camera, aspect),
  () => rl.Camera.GetCameraProjectionMatrix(
    rl.Temp.Camera3D$.Ref1(camera),
    aspect.toDouble(),
  ).toD(),
);