CameraMoveUp method

  1. @override
void CameraMoveUp(
  1. Camera3DD camera,
  2. num distance
)
override

Implementation

@override
void CameraMoveUp(
  Camera3DD camera,
  num distance,
) => run(
  () => RaylibDebugLabels.CameraMoveUp(camera, distance),
  () => rl.Temp.Camera3D$.RefUpdate1(camera,
    (pc) => rl.Camera.CameraMoveUp(
      pc,
      distance.toDouble(),
    ),
  ),
);