CameraMoveUp method
Implementation
@override
void CameraMoveUp(
Camera3DD camera,
num distance,
) => run(
() => RaylibDebugLabels.CameraMoveUp(camera, distance),
() => rl.Temp.Camera3D$.RefUpdate1(camera,
(pc) => rl.Camera.CameraMoveUp(
pc,
distance.toDouble(),
),
),
);