UnloadAudioStream method
Implementation
@override
void UnloadAudioStream(
AudioStreamD stream,
) => run(
() => RaylibDebugLabels.UnloadAudioStream(stream),
() => rl.Audio.UnloadAudioStream(
rl.Temp.AudioStream$.Ref1(stream).ref,
),
);
@override
void UnloadAudioStream(
AudioStreamD stream,
) => run(
() => RaylibDebugLabels.UnloadAudioStream(stream),
() => rl.Audio.UnloadAudioStream(
rl.Temp.AudioStream$.Ref1(stream).ref,
),
);