SetSoundPitch method

  1. @override
void SetSoundPitch(
  1. SoundD sound,
  2. num pitch
)
override

Implementation

@override
void SetSoundPitch(
  SoundD sound,
  num pitch,
) => run(
  () => RaylibDebugLabels.SetSoundPitch(sound, pitch),
  () => rl.Audio.SetSoundPitch(
    rl.Temp.Sound$.Ref1(sound).ref,
    pitch.toDouble(),
  ),
);