LoadWaveFromMemory method
Implementation
@override
WaveD LoadWaveFromMemory(
String fileType,
Uint8List fileData,
) => run(
() => RaylibDebugLabels.LoadWaveFromMemory(fileType, fileData),
() => rl.Temp.Wave$.RefCapture(
RaylibCaptureIds.LoadWaveFromMemory(fileType, fileData),
(_) => rl.Audio.LoadWaveFromMemory(
rl.Temp.String$.ValueOrNull(fileType),
rl.Temp.UnsignedChar$.Array(fileData),
fileData.length,
),
),
);