LoadMusicStreamFromMemory method
Implementation
@override
MusicD LoadMusicStreamFromMemory(
String fileType,
Uint8List data,
) => run(
() => RaylibDebugLabels.LoadMusicStreamFromMemory(fileType, data),
() => rl.Temp.Music$.RefCapture(
RaylibCaptureIds.LoadMusicStreamFromMemory(fileType, data),
(_) => rl.Audio.LoadMusicStreamFromMemory(
rl.Temp.String$.ValueOrNull(fileType),
rl.Temp.UnsignedChar$.Array(data),
data.length,
),
),
);