MaterialD constructor
MaterialD({})
Implementation
MaterialD({
super.originalPointer,
ShaderD? shader,
List<MaterialMapD>? maps,
List<double>? params,
}) :
_shader = shader ?? .zero()
{
_maps = .new(maps ?? [], originalPointer?.ref.maps);
_params = .new(params ?? .filled(paramsCount, 0), originalPointer?.ref.params);
}