-
setC(ShaderC o)
→ ShaderC
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Available on ShaderC,
provided by the ShaderCEx extension
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setD(ShaderD o)
→ ShaderC
-
Available on ShaderC,
provided by the ShaderCEx extension
-
toD([Pointer<ShaderC>? ptr])
→ ShaderD
-
Available on ShaderC,
provided by the ShaderCEx extension