vec21Ptr property

Pointer<Vector2C> vec21Ptr
getter/setter pair

===================================== ====== PRE-ALLOCATED REUSABLES ======

4x Vector2 => 4 * (2float) => 4 * (24) => 32 Bytes 4x Vector3 => 4 * (3float) => 4 * (34) => 48 Bytes 4x Vector4 => 4 * (4float) => 4 * (44) => 64 Bytes 4x Color => 4 * (4unsigned char) => 4 * (41) => 16 Bytes 4x Rectangle => 4 * (4float) => 4 * (44) => 64 Bytes

Total preallocated memory: 224 Bytes

NOTE: We do not use slots to not make logs look suspicious Vector2

Implementation

/// Vector2

late Pointer<Vector2C> vec21Ptr;