RaylibTemp class
Properties
-
AudioStream$
↔ RTempStructAlloc<AudioStreamC, AudioStreamD>
-
getter/setter pair
-
AutomationEvent$
↔ RTempStructAlloc<AutomationEventC, AutomationEventD>
-
getter/setter pair
-
AutomationEventList$
↔ RTempStructAlloc<AutomationEventListC, AutomationEventListD>
-
getter/setter pair
-
BoneInfo$
↔ RTempStructAlloc<BoneInfoC, BoneInfoD>
-
getter/setter pair
-
Bool$
↔ RTempLitAlloc<bool, Bool>
-
getter/setter pair
-
BoundingBox$
↔ RTempStructAlloc<BoundingBoxC, BoundingBoxD>
-
getter/setter pair
-
Camera2D$
↔ RTempStructAlloc<Camera2DC, Camera2DD>
-
getter/setter pair
-
Camera3D$
↔ RTempStructAlloc<Camera3DC, Camera3DD>
-
getter/setter pair
-
Char$
↔ RTempLitTypedIntListAlloc<num, Char, Int8List>
-
getter/setter pair
-
Color$
↔ RTempStructAlloc<ColorC, ColorD>
-
getter/setter pair
-
color1Ptr
↔ Pointer<ColorC>
-
Color
getter/setter pair
-
color2Ptr
↔ Pointer<ColorC>
-
getter/setter pair
-
color3Ptr
↔ Pointer<ColorC>
-
getter/setter pair
-
color4Ptr
↔ Pointer<ColorC>
-
getter/setter pair
-
doSync
→ bool
-
no setter
-
FilePathList$
↔ RTempStructAlloc<FilePathListC, FilePathListD>
-
getter/setter pair
-
Float$
↔ RTempLitTypedFloatListAlloc<num, Float, Float32List>
-
getter/setter pair
-
Float64$
↔ RTempLitTypedFloatListAlloc<num, Float, Float64List>
-
getter/setter pair
-
Font$
↔ RTempStructAlloc<FontC, FontD>
-
getter/setter pair
-
GlyphInfo$
↔ RTempStructAlloc<GlyphInfoC, GlyphInfoD>
-
getter/setter pair
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
Image$
↔ RTempStructAlloc<ImageC, ImageD>
-
getter/setter pair
-
Int$
↔ RTempLitTypedIntListAlloc<num, Int, Int32List>
-
getter/setter pair
-
Int16$
↔ RTempLitTypedIntListAlloc<num, Int16, Int16List>
-
getter/setter pair
-
Int32$
↔ RTempLitTypedIntListAlloc<num, Int32, Int32List>
-
getter/setter pair
-
Int64$
↔ RTempLitTypedIntListAlloc<num, Int64, Int64List>
-
getter/setter pair
-
Int8$
↔ RTempLitTypedIntListAlloc<num, Int8, Int8List>
-
getter/setter pair
-
Light$
↔ RTempStructAlloc<LightC, LightD>
-
getter/setter pair
-
logger
→ Logger
-
no setterinherited
-
Material$
↔ RTempStructAlloc<MaterialC, MaterialD>
-
getter/setter pair
-
MaterialMap$
↔ RTempStructAlloc<MaterialMapC, MaterialMapD>
-
getter/setter pair
-
matIdentity
→ MatrixC
-
no setter
-
Matrix$
↔ RTempStructAlloc<MatrixC, MatrixD>
-
getter/setter pair
-
matZero
→ MatrixC
-
no setter
-
Mesh$
↔ RTempStructAlloc<MeshC, MeshD>
-
getter/setter pair
-
Model$
↔ RTempStructAlloc<ModelC, ModelD>
-
getter/setter pair
-
ModelAnimation$
↔ RTempStructAlloc<ModelAnimationC, ModelAnimationD>
-
getter/setter pair
-
Music$
↔ RTempStructAlloc<MusicC, MusicD>
-
getter/setter pair
-
NPatchInfo$
↔ RTempStructAlloc<NPatchInfoC, NPatchInfoD>
-
getter/setter pair
-
options
→ RaylibTempOptions
-
final
-
Ptr$AudioStream$
↔ RTempStructPtrAlloc<AudioStreamC, AudioStreamD>
-
getter/setter pair
-
Ptr$AutomationEvent$
↔ RTempStructPtrAlloc<AutomationEventC, AutomationEventD>
-
getter/setter pair
-
Ptr$AutomationEventList$
↔ RTempStructPtrAlloc<AutomationEventListC, AutomationEventListD>
-
getter/setter pair
-
Ptr$BoneInfo$
↔ RTempStructPtrAlloc<BoneInfoC, BoneInfoD>
-
getter/setter pair
-
Ptr$Bool$
↔ RTempLitPtrAlloc<bool, Bool>
-
getter/setter pair
-
Ptr$BoundingBox$
↔ RTempStructPtrAlloc<BoundingBoxC, BoundingBoxD>
-
getter/setter pair
-
Ptr$Camera2D$
↔ RTempStructPtrAlloc<Camera2DC, Camera2DD>
-
getter/setter pair
-
Ptr$Camera3D$
↔ RTempStructPtrAlloc<Camera3DC, Camera3DD>
-
getter/setter pair
-
Ptr$Char$
↔ RTempLitPtrAlloc<num, Char>
-
getter/setter pair
-
Ptr$Color$
↔ RTempStructPtrAlloc<ColorC, ColorD>
-
getter/setter pair
-
Ptr$FilePathList$
↔ RTempStructPtrAlloc<FilePathListC, FilePathListD>
-
getter/setter pair
-
Ptr$Float$
↔ RTempLitPtrAlloc<num, Float>
-
getter/setter pair
-
Ptr$Float64$
↔ RTempLitPtrAlloc<num, Float>
-
getter/setter pair
-
Ptr$Font$
↔ RTempStructPtrAlloc<FontC, FontD>
-
getter/setter pair
-
Ptr$GlyphInfo$
↔ RTempStructPtrAlloc<GlyphInfoC, GlyphInfoD>
-
getter/setter pair
-
Ptr$Image$
↔ RTempStructPtrAlloc<ImageC, ImageD>
-
getter/setter pair
-
Ptr$Int$
↔ RTempLitPtrAlloc<num, Int>
-
getter/setter pair
-
Ptr$Int16$
↔ RTempLitPtrAlloc<num, Int16>
-
getter/setter pair
-
Ptr$Int32$
↔ RTempLitPtrAlloc<num, Int32>
-
getter/setter pair
-
Ptr$Int64$
↔ RTempLitPtrAlloc<num, Int64>
-
getter/setter pair
-
Ptr$Int8$
↔ RTempLitPtrAlloc<num, Int8>
-
getter/setter pair
-
Ptr$Light$
↔ RTempStructPtrAlloc<LightC, LightD>
-
getter/setter pair
-
Ptr$Material$
↔ RTempStructPtrAlloc<MaterialC, MaterialD>
-
getter/setter pair
-
Ptr$MaterialMap$
↔ RTempStructPtrAlloc<MaterialMapC, MaterialMapD>
-
getter/setter pair
-
Ptr$Matrix$
↔ RTempStructPtrAlloc<MatrixC, MatrixD>
-
getter/setter pair
-
Ptr$Mesh$
↔ RTempStructPtrAlloc<MeshC, MeshD>
-
getter/setter pair
-
Ptr$Model$
↔ RTempStructPtrAlloc<ModelC, ModelD>
-
getter/setter pair
-
Ptr$ModelAnimation$
↔ RTempStructPtrAlloc<ModelAnimationC, ModelAnimationD>
-
getter/setter pair
-
Ptr$Music$
↔ RTempStructPtrAlloc<MusicC, MusicD>
-
getter/setter pair
-
Ptr$NPatchInfo$
↔ RTempStructPtrAlloc<NPatchInfoC, NPatchInfoD>
-
getter/setter pair
-
Ptr$Ray$
↔ RTempStructPtrAlloc<RayC, RayD>
-
getter/setter pair
-
Ptr$RayCollision$
↔ RTempStructPtrAlloc<RayCollisionC, RayCollisionD>
-
getter/setter pair
-
Ptr$Rectangle$
↔ RTempStructPtrAlloc<RectangleC, RectangleD>
-
getter/setter pair
-
Ptr$RenderTexture$
↔ RTempStructPtrAlloc<RenderTextureC, RenderTextureD>
-
getter/setter pair
-
Ptr$RlDrawCall$
↔ RTempStructPtrAlloc<RlDrawCallC, RlDrawCallD>
-
getter/setter pair
-
Ptr$RlRenderBatch$
↔ RTempStructPtrAlloc<RlRenderBatchC, RlRenderBatchD>
-
getter/setter pair
-
Ptr$RlVertexBuffer$
↔ RTempStructPtrAlloc<RlVertexBufferC, RlVertexBufferD>
-
getter/setter pair
-
Ptr$Shader$
↔ RTempStructPtrAlloc<ShaderC, ShaderD>
-
getter/setter pair
-
Ptr$Short$
↔ RTempLitPtrAlloc<num, Short>
-
getter/setter pair
-
Ptr$Sound$
↔ RTempStructPtrAlloc<SoundC, SoundD>
-
getter/setter pair
-
Ptr$Texture$
↔ RTempStructPtrAlloc<TextureC, TextureD>
-
getter/setter pair
-
Ptr$Transform$
↔ RTempStructPtrAlloc<TransformC, TransformD>
-
getter/setter pair
-
Ptr$Uint16$
↔ RTempLitPtrAlloc<num, Uint16>
-
getter/setter pair
-
Ptr$Uint32$
↔ RTempLitPtrAlloc<num, Uint32>
-
getter/setter pair
-
Ptr$Uint64$
↔ RTempLitPtrAlloc<num, Uint64>
-
getter/setter pair
-
Ptr$Uint8$
↔ RTempLitPtrAlloc<num, Uint8>
-
getter/setter pair
-
Ptr$UnsignedChar$
↔ RTempLitPtrAlloc<num, UnsignedChar>
-
getter/setter pair
-
Ptr$UnsignedInt$
↔ RTempLitPtrAlloc<num, UnsignedInt>
-
getter/setter pair
-
Ptr$UnsignedShort$
↔ RTempLitPtrAlloc<num, UnsignedShort>
-
getter/setter pair
-
Ptr$Vector2$
↔ RTempStructPtrAlloc<Vector2C, Vector2D>
-
getter/setter pair
-
Ptr$Vector3$
↔ RTempStructPtrAlloc<Vector3C, Vector3D>
-
getter/setter pair
-
Ptr$Vector4$
↔ RTempStructPtrAlloc<Vector4C, Vector4D>
-
getter/setter pair
-
Ptr$VrDeviceInfo$
↔ RTempStructPtrAlloc<VrDeviceInfoC, VrDeviceInfoD>
-
getter/setter pair
-
Ptr$VrStereoConfig$
↔ RTempStructPtrAlloc<VrStereoConfigC, VrStereoConfigD>
-
getter/setter pair
-
Ptr$Wave$
↔ RTempStructPtrAlloc<WaveC, WaveD>
-
getter/setter pair
-
quatIdentity
→ QuaternionC
-
no setter
-
Ray$
↔ RTempStructAlloc<RayC, RayD>
-
getter/setter pair
-
RayCollision$
↔ RTempStructAlloc<RayCollisionC, RayCollisionD>
-
getter/setter pair
-
rect1Ptr
↔ Pointer<RectangleC>
-
Rectangle
getter/setter pair
-
rect2Ptr
↔ Pointer<RectangleC>
-
getter/setter pair
-
rect3Ptr
↔ Pointer<RectangleC>
-
getter/setter pair
-
rect4Ptr
↔ Pointer<RectangleC>
-
getter/setter pair
-
Rectangle$
↔ RTempStructAlloc<RectangleC, RectangleD>
-
getter/setter pair
-
RenderTexture$
↔ RTempStructAlloc<RenderTextureC, RenderTextureD>
-
getter/setter pair
-
rl
→ Raylib
-
finalinherited
-
RlDrawCall$
↔ RTempStructAlloc<RlDrawCallC, RlDrawCallD>
-
getter/setter pair
-
RlRenderBatch$
↔ RTempStructAlloc<RlRenderBatchC, RlRenderBatchD>
-
getter/setter pair
-
RlVertexBuffer$
↔ RTempStructAlloc<RlVertexBufferC, RlVertexBufferD>
-
getter/setter pair
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
Shader$
↔ RTempStructAlloc<ShaderC, ShaderD>
-
getter/setter pair
-
Short$
↔ RTempLitTypedIntListAlloc<num, Short, Int16List>
-
getter/setter pair
-
Sound$
↔ RTempStructAlloc<SoundC, SoundD>
-
getter/setter pair
-
String$
↔ RTempStringAlloc
-
getter/setter pair
-
Texture$
↔ RTempStructAlloc<TextureC, TextureD>
-
getter/setter pair
-
Transform$
↔ RTempStructAlloc<TransformC, TransformD>
-
getter/setter pair
-
Uint16$
↔ RTempLitTypedIntListAlloc<num, Uint16, Uint16List>
-
getter/setter pair
-
Uint32$
↔ RTempLitTypedIntListAlloc<num, Uint32, Uint32List>
-
getter/setter pair
-
Uint64$
↔ RTempLitTypedIntListAlloc<num, Uint64, Uint64List>
-
getter/setter pair
-
Uint8$
↔ RTempLitTypedIntListAlloc<num, Uint8, Uint8List>
-
getter/setter pair
-
UnsignedChar$
↔ RTempLitTypedIntListAlloc<num, UnsignedChar, Uint8List>
-
getter/setter pair
-
UnsignedInt$
↔ RTempLitTypedIntListAlloc<num, UnsignedInt, Uint32List>
-
getter/setter pair
-
UnsignedShort$
↔ RTempLitTypedIntListAlloc<num, UnsignedShort, Uint16List>
-
getter/setter pair
-
vec21Ptr
↔ Pointer<Vector2C>
-
=====================================
====== PRE-ALLOCATED REUSABLES ======
getter/setter pair
-
vec22Ptr
↔ Pointer<Vector2C>
-
getter/setter pair
-
vec23Ptr
↔ Pointer<Vector2C>
-
getter/setter pair
-
vec24Ptr
↔ Pointer<Vector2C>
-
getter/setter pair
-
vec2Zero
→ Vector2C
-
no setter
-
vec31Ptr
↔ Pointer<Vector3C>
-
Vector3
getter/setter pair
-
vec32Ptr
↔ Pointer<Vector3C>
-
getter/setter pair
-
vec33Ptr
↔ Pointer<Vector3C>
-
getter/setter pair
-
vec34Ptr
↔ Pointer<Vector3C>
-
getter/setter pair
-
vec3Zero
→ Vector3C
-
no setter
-
vec41Ptr
↔ Pointer<Vector4C>
-
Vector4
getter/setter pair
-
vec42Ptr
↔ Pointer<Vector4C>
-
getter/setter pair
-
vec43Ptr
↔ Pointer<Vector4C>
-
getter/setter pair
-
vec44Ptr
↔ Pointer<Vector4C>
-
getter/setter pair
-
vec4Zero
→ Vector4C
-
no setter
-
Vector2$
↔ RTempStructAlloc<Vector2C, Vector2D>
-
getter/setter pair
-
Vector3$
↔ RTempStructAlloc<Vector3C, Vector3D>
-
getter/setter pair
-
Vector4$
↔ RTempStructAlloc<Vector4C, Vector4D>
-
getter/setter pair
-
VrDeviceInfo$
↔ RTempStructAlloc<VrDeviceInfoC, VrDeviceInfoD>
-
getter/setter pair
-
VrStereoConfig$
↔ RTempStructAlloc<VrStereoConfigC, VrStereoConfigD>
-
getter/setter pair
-
Wave$
↔ RTempStructAlloc<WaveC, WaveD>
-
getter/setter pair
Methods
-
alloc<T extends RTempAlloc<NativeType>>(String key)
→ T
-
-
allocFloatList<X, T extends NativeType, L extends TypedDataList>(String key)
→ RTempLitTypedFloatListAlloc<X, T, L>
-
-
allocIntList<X, T extends NativeType, L extends TypedDataList>(String key)
→ RTempLitTypedIntListAlloc<X, T, L>
-
-
allocLit<X, T extends NativeType>(String key)
→ RTempLitAlloc<X, T>
-
-
allocLitPtr<X, T extends NativeType>(String key)
→ RTempLitPtrAlloc<X, T>
-
-
allocStruct<T extends Struct, X extends StructD<X, T>>(String key)
→ RTempStructAlloc<T, X>
-
-
allocStructPtr<T extends Struct, X extends StructD<X, T>>(String key)
→ RTempStructPtrAlloc<T, X>
-
-
color1([num? r, num? g, num? b, num? a])
→ ColorC
-
-
color1C(ColorC o)
→ ColorC
-
-
color1D(ColorD o)
→ ColorC
-
-
color2([num? r, num? g, num? b, num? a])
→ ColorC
-
-
color2C(ColorC o)
→ ColorC
-
-
color2D(ColorD o)
→ ColorC
-
-
color3([num? r, num? g, num? b, num? a])
→ ColorC
-
-
color3C(ColorC o)
→ ColorC
-
-
color3D(ColorD o)
→ ColorC
-
-
color4([num? r, num? g, num? b, num? a])
→ ColorC
-
-
color4C(ColorC o)
→ ColorC
-
-
color4D(ColorD o)
→ ColorC
-
-
debug(bool v)
→ void
-
inherited
-
debugFilter(bool filter(String))
→ void
-
inherited
-
debugFree(bool v)
→ void
-
-
debugFreeInfo(String message)
→ void
-
-
debugInfo(String message)
→ void
-
inherited
-
debugSync(bool v)
→ void
-
-
debugSyncInfo(String message)
→ void
-
-
debugTime(bool v)
→ void
-
inherited
-
debugWarn(String message)
→ void
-
inherited
-
disableSync<T>(T f())
→ T
-
inherited
-
dispose()
→ void
-
override
-
enableSyncing(bool sync)
→ void
-
-
load()
→ void
-
inherited
-
logInfo(String message)
→ void
-
inherited
-
logWarn(String message)
→ void
-
inherited
-
nextId()
→ int
-
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
onDispose(void fn())
→ void
-
inherited
-
rect1([num? x, num? y, num? w, num? h])
→ RectangleC
-
-
rect1C(RectangleC o)
→ RectangleC
-
-
rect1D(RectangleD o)
→ RectangleC
-
-
rect2([num? x, num? y, num? w, num? h])
→ RectangleC
-
-
rect2C(RectangleC o)
→ RectangleC
-
-
rect2D(RectangleD o)
→ RectangleC
-
-
rect3([num? x, num? y, num? w, num? h])
→ RectangleC
-
-
rect3C(RectangleC o)
→ RectangleC
-
-
rect3D(RectangleD o)
→ RectangleC
-
-
rect4([num? x, num? y, num? w, num? h])
→ RectangleC
-
-
rect4C(RectangleC o)
→ RectangleC
-
-
rect4D(RectangleD o)
→ RectangleC
-
-
registerAllocator(String key, RTempAlloc<NativeType> alloc)
→ void
-
-
run<T>(String name(), T f())
→ T
-
inherited
-
str(String text)
→ Pointer<Char>
-
-
strAt(String key, [String? text])
→ Pointer<Char>
-
-
toString()
→ String
-
A string representation of this object.
inherited
-
vec21([num? x, num? y])
→ Vector2C
-
-
vec21C(Vector2C o)
→ Vector2C
-
-
vec21D(Vector2D o)
→ Vector2C
-
-
vec22([num? x, num? y])
→ Vector2C
-
-
vec22C(Vector2C o)
→ Vector2C
-
-
vec22D(Vector2D o)
→ Vector2C
-
-
vec23([num? x, num? y])
→ Vector2C
-
-
vec23C(Vector2C o)
→ Vector2C
-
-
vec23D(Vector2D o)
→ Vector2C
-
-
vec24([num? x, num? y])
→ Vector2C
-
-
vec24C(Vector2C o)
→ Vector2C
-
-
vec24D(Vector2D o)
→ Vector2C
-
-
vec31([num? x, num? y, num? z])
→ Vector3C
-
-
vec31C(Vector3C o)
→ Vector3C
-
-
vec31D(Vector3D o)
→ Vector3C
-
-
vec32([num? x, num? y, num? z])
→ Vector3C
-
-
vec32C(Vector3C o)
→ Vector3C
-
-
vec32D(Vector3D o)
→ Vector3C
-
-
vec33([num? x, num? y, num? z])
→ Vector3C
-
-
vec33C(Vector3C o)
→ Vector3C
-
-
vec33D(Vector3D o)
→ Vector3C
-
-
vec34([num? x, num? y, num? z])
→ Vector3C
-
-
vec34C(Vector3C o)
→ Vector3C
-
-
vec34D(Vector3D o)
→ Vector3C
-
-
vec41([num? x, num? y, num? z, num? w])
→ Vector4C
-
-
vec41C(Vector4C o)
→ Vector4C
-
-
vec41D(Vector4D o)
→ Vector4C
-
-
vec42([num? x, num? y, num? z, num? w])
→ Vector4C
-
-
vec42C(Vector4C o)
→ Vector4C
-
-
vec42D(Vector4D o)
→ Vector4C
-
-
vec43([num? x, num? y, num? z, num? w])
→ Vector4C
-
-
vec43C(Vector4C o)
→ Vector4C
-
-
vec43D(Vector4D o)
→ Vector4C
-
-
vec44([num? x, num? y, num? z, num? w])
→ Vector4C
-
-
vec44C(Vector4C o)
→ Vector4C
-
-
vec44D(Vector4D o)
→ Vector4C
-