UnloadModelAnimations method

void UnloadModelAnimations(
  1. List<ModelAnimationD> animations
)

Implementation

void UnloadModelAnimations(
  List<ModelAnimationD> animations,
) => run(
  () => 'UnloadModelAnimations(animations: ${animations.length})',
  () => animations.forEach(UnloadModelAnimation),
  // NOTE: raylib automatically frees the pointer of `_doModelAnims`, but that's `rl.Temp` owned
  //       which results in double-free
  // rl.Core.UnloadModelAnimations(
  //   _doModelAnims(animations), animations.length
  // );
);