UnloadModelAnimations method
Implementation
void UnloadModelAnimations(
List<ModelAnimationD> animations,
) => run(
() => 'UnloadModelAnimations(animations: ${animations.length})',
() => animations.forEach(UnloadModelAnimation),
// NOTE: raylib automatically frees the pointer of `_doModelAnims`, but that's `rl.Temp` owned
// which results in double-free
// rl.Core.UnloadModelAnimations(
// _doModelAnims(animations), animations.length
// );
);