GamepadAxis enum
Values
- leftX → const GamepadAxis
-
const GamepadAxis(.GAMEPAD_AXIS_LEFT_X) - leftY → const GamepadAxis
-
const GamepadAxis(.GAMEPAD_AXIS_LEFT_Y) - rightX → const GamepadAxis
-
const GamepadAxis(.GAMEPAD_AXIS_RIGHT_X) - rightY → const GamepadAxis
-
const GamepadAxis(.GAMEPAD_AXIS_RIGHT_Y) - leftTrigger → const GamepadAxis
-
const GamepadAxis(.GAMEPAD_AXIS_LEFT_TRIGGER) - rightTrigger → const GamepadAxis
-
const GamepadAxis(.GAMEPAD_AXIS_RIGHT_TRIGGER)
Properties
- code → GamepadAxis
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → int
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromValue(
int value) → GamepadAxis
Constants
-
values
→ const List<
GamepadAxis> - A constant List of the values in this enum, in order of their declaration.