updateMeshBuffer function

void updateMeshBuffer(
  1. Mesh mesh,
  2. int index,
  3. Pointer<Void> data,
  4. int dataSize,
  5. int offset,
)

Update mesh vertex data in GPU for a specific buffer index.

Implementation

void updateMeshBuffer(
  Mesh mesh,
  int index,
  Pointer<Void> data, // TODO(wolfen): what kind of data?
  int dataSize,
  int offset,
) {
  return library.UpdateMeshBuffer(mesh.ref, index, data, dataSize, offset);
}